Here is a really weird abstract thingy I made. Textures were hand-coded (no
texture editors), and objects modeled in wmodeller. Render time = very low.
I
couldn't get focal blur to work with lens fx though... Any idea why?
What do you think?
Post a reply to this message
Attachments:
Download 'Halo.png' (128 KB)
Preview of image 'Halo.png'
![Halo.png](/povray.binaries.images/attachment/%3C3cc065f0%40news.povray.org%3E/Halo.png?preview=1)
|